Testing |
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1.4 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.4.0c | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaster | 10 - 30 | Runs | 10 fps outdoors, 30fps indoors | 1.4.0c | Windows10 | USA | Intel Core i7-4790k @ 4.2GHz | NVIDIA GeForce GTX-970 | Crystal3lf | 30 | Runs | It runs slow, audio is desynced, but playable. | 1.4.0c | Windows 10 | EUR | Intel Core i7-4790k @ 4.5GHz | NVIDIA GeForce GTX 970 | LuismaSP89 | 10 - 30 | Runs | Runs slow outdoors, fps goes at insane speed indoors (2x or 3x of the original game) | 1.4.0c | Windows 10 | USA | Intel Core i7-4790k @ 4.00GHz | NVIDIA GeForce GTX 970 | HenrikoMagnifico | 20 | Playable | Around 20 fps outdoors, well over 60 inside buildings, which speeds the game too much when inside. Graphics are alright, a majority of music & sounds don't play. | 1.4.1 | Windows 10 | USA | Intel Core i5 4670 @ 3.4GHz | Nvidia Gefore GTX 780 Ti | Yukiko | 20-60 | Runs | Outdoor areas run at 20 fps and indoor areas at 40-60, which is way too much (maybe implement a frame limiter as wind waker run natively at 30fps on Wii U). Slight graphical issues, nothing serious. Only sound played is music, no sfx | 1.4.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-45 | Runs | 15-20fps outdoors, 30-45fps indoors, some audio issues. | 1.4.1 | Windows 10 | EUR | AMD Athlon X4 860K | AMD Radeon R7 370 | R110 | N/A | Loads | The first screen appears, then fadeout and the emulator crash | 1.4.1 | Windows 10 | USA | Celeron G1820 | AMD Radeon R5 240 | Dashy | 10-20 | Playable | 1.4.2b | Windows 8.1 | JPN | Intel 6700k @ 4.6 GHz | NVIDIA GeForce GTX 980 ti Hydro Copper @ 1469 MHz Core, 1990 MHz Memory | Reincarnatez | 20 when running around semi-quickly, 30 when completely still, and an average of 24. | Loads | The game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). Additionally, the textures seem to blend together a little, i.e. hair sinking into foreheads. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. I don't know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. Standing still I get a constant 30, while an average of 24 or so if I walk. | 1.4.2b | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-45 | Runs | 15-20fps outdoors, 30-45fps indoors, some audio issues. No major changes from 1.4.1 |
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1.5 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.5.6b | Windows 10 | USA | Intel Core i5 5600k | NVIDIA GeForce GTX 970 | net8floz | 15-30 | Runs | Graphical glitches, bad FPS. Battery icon displays. | 1.5.0 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-30 | Runs | 15 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected. | 1.5.0 | Windows 10 | USA | AMD Athlon X4 860K | AMD Radeon R7 370 | R110 | 10 - 30 | Playable | 10 - 15 fps outdoor and 30 indoor. Shadows dissapear when you're near to them. Audio play well. Low battery icon is displayed. | 1.5.0 | Windows 10 | EUR | Intel Core i5 6600k @ 4.5ghz | NVIDIA GeForce GTX 970 | Coco | 30+ | Playable | Lightbox and Texture filtering issues. | 1.5.0 | Windows 10 | USA | Intel Core i7 4790 | AMD HD 6870 | maximusprimate | 30 indoors, 8-15 outdoors | Runs | Lighting/colour issues | 1.5.0 | Windows 7 | EUR | AMD Athlon X4 740 | AMD Radeon R7 240 | Alexoalexo007 | 30 | Loads | Crashes after the first screen. | 1.5.1 | Windows 10 | USA | Intel core i5 4690k | NVIDIA GeForce GTX 970 | Alex25197 | 15-30 | Playable | Runs pretty good. Most of the time the game runs at 30 fps. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Everything else is pretty nice. | 1.5.1 | Windows 10 | USA | AMD Athlon X4 860K | AMD R9 280X | Flatfire | 15 | Playable | Shading errors create too much bloom on characters. Framerate is stable, but low. | 1.5.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-30 | Runs | 15-20fps outdoors, consistent 30fps indoors, and improved audio. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Lighting issues are still present. | 1.5.2 | Windows 10 | USA | Intel Core i7-6700K @ 4.00 Ghz | NVIDIA GeForce GTX 1080 | Jake | 30 | Runs | Game runs at a pretty solid 27-30 fps even when Link is running. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. I haven't progressed beyond Outset Island but so far it seems fairly playable. | 1.5.2 | Windows 10 | EUR | Intel Core i5 4460 | NVIDIA GeForce GTX 970 | Ashif | 15-30 depending on area | Runs | Very low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). Would wait for next few patches before attempting to play this game. | 1.5.2 | Windows 10 | USA | Intel Core i5 4690k | NVIDIA GeForce GTX 980 | OnlyCompanion | 30 | Playable | Game is playable FPS and sound wise. It is not perfect but can be ignored. Game can not be completed due to a lighting glitch in the Earth Temple that has yet to be resolved. | 1.5.3 | windows 10 | EUR | Intel Core i7 6700K | NVIDIA GeForce GTX 780 TI SC w/ ACX | SwaggyYolonator | 30 | Playable | Shadows look a bit wierdy and there are some graphical issues here and there, but it's fully playable | 1.5.3 | Windows 10 | USA | Intel i7 6700k | NVIDIA GeForce GTX 1070 | AwesomeFaceTM | 30 | Playable | 95% of the time the game runs full speed! however VERY rarely there are lag spikes. | 1.5.3 | Windows 10 | USA | intel Core i7-4790k @ 4.6Ghz | NVIDIA GeForce GTX 970 | Crystal3lf | 30 | Playable | Some frame drops in areas, not entirely perfect but enjoyably playable! | 1.5.5 | Windows 10 | USA | Intel Core i7 6700HQ | NVIDIA GeForce GTX 970m 3GB | RDilux | 17 | Runs | Texture glitching is still present outdoor between 10 max 21 fps indoor 30fps | 1.5.6 | Windows 8.1 | USA | AMD FX-8320 | AMD R9 390 | MrX4353 | 17 / 30 | Runs | Average of around 17 FPS while outdoors with some rare drops to ~14. Steady 30 FPS while indoors. | 1.5.6b | Windows 10 | EUR | Intel core I5 4690K @ 4.3GHGz | NVIDIA GeForce GTX 750 TI (Oveclocked) | memeita | 20-30 | Playable | The game is playable, but there's some graphical issues, like black textures and glitchy shadows. Frame drops aren frequent, but the game is still playable. | 1.5.6b | Windows 10 | USA | AMD-FX-6300 Six Core @ 3.5GHZ | NVIDIA GeForce GTX 970 | Proxquiry | 15-30 | Runs | Large frame drops in outdoor areas 15-17fps. Inside is 30fps. | 1.5.6b | Windows 10 | USA | Intel Core i5 4690k | NVIDIA GeForce GTX 1070 | Knight | 30 | Playable | Game runs fine, average FPS sits around 30. Occasionally will dip into the mid 20's, mostly during indoor/outdoor scene changes or large explosions. Audio plays perfectly. |
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1.6 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.6.0 | Windows 10 | USA | Intel Core i5-4590 @ 3.30 | Nvidia GTX 970 | Xenvas | 15-30 | Playable | There is lag in the larger areas but it seems to be playable. I will update this if something changes | 1.6.0 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 15-30 | Playable | No major changes from 1.5.6, appears to be AMD GPU-specific. | 1.6.0 | Windows 10 | EUR | Intel Xeon W3670 (3.20 GHz) | NVIDIA GeForce GTX 460 | Masl | 15 | Playable | 1.6.0 | Windows 10 | EUR | Intel Core i7 4790k | Nvidia GTX 970 | LuismaSP89 | N/A | Unplayable | The game crashes unless you select USA console region, 'The game is PAL' but cemu detects it as and USA game. This is nonsense, the game was working Ok in 1.5.6. | 1.6.0 | Windows 7 | EUR | Intel Core i7-920 | Nvidia GTX970 | Asper | N/A | Loads | Crashes after saving | 1.6.1 | Windows 10 | USA | Intel Core i5-4460 | Nvidia Geforce GTX 660 2GB | BocuD | 28 | Playable | The game doesn't really have glitches or anything and works pretty well, but when looking at more detailed areas the frame rate drops to 15 fps. | 1.6.1 | Windows 10 | USA | Intel Core i7-4790K 4.0GHz | Nvidia GTX 970 4GB | Patman | 56 | Runs | When entering the sword tutorial near the beginning of the game, attacking the instructor results in CEMU crashing. Likewise happens, when entering the house near the instructor's house by the shore. | 1.6.1 (Patreon Build) | Windows 10 | USA | Intel Core i7 6700K OC@4.6Ghz | Nvidia GTX 970 SC ACX 2.0 | Chiyo | 30 | Runs | CEMU crashes after entering Grandma's house at the beginning of the game. (30fps With GPU Buffer Accuracy set to low) | 1.6.2 | Windows 10 | USA | Intel Core i7 3400 | Nvidia GTX 1070 | 4n0n | 30 | Loads | Host Timer | 1.6.2c | Windows 10 | USA | Intel Core i5-650 3.2GHz | Nvidia GTX 550 Ti | InTransparent | 15-30 | Runs | 15 FPS outside, 30 FPS inside and in menus. The 1.6.2 version of CEMU crashes after few minutes of playing. |
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1.7 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.7.0c | Windows 10 | USA | Intel Core i7 4790k | Nvidia GTX 1070SC 8GB | seriosbrad | 15-30 | Playable | 15 FPS in heavy situations like boss battles, boat travel, and areas with a large view distance. 30 fps indoors and most areas. | 1.7.1 | Windows 10 | USA | Intel Core i5 3350p @ 3.5 GHz | Radeon RX 480 4GB | kamild1996 | 10-15 | Playable | Hardly playable, drops to 10-15 fps during very first scenes. | 1.7.2c | Windows 10 | USA | Intel Core i5 2500k OCed@4 GHz | Nvidia GTX 970 4GB | Skeefyj | 30 | Playable | Getting 30 fps except around lava and heat effects. The pictobox is also broken. Other than that no issues 5 hrs in. | 1.7.2c | Windows 10 x64 | USA | AMD Ryzen 1700 @ 3.7GHz | Radeon R9 280 | kilo | 30 | Playable | Runs at 30fps all of the time. Fps dips when big amount of particles (lava inside dragon roost island) but after some research it's a 'bug' from CEMU. There is slight texture flicker at times but it's in very rare places and doesn't last very long nor is it that noticeable. Some freeze in some dungeons when opening a door to go to another a room but those last 1 - 2 seconds at worst and aren't always there. If in Ice Ring Isle you fall in the water, it is impossible to get back up as the second wooden log that you need to hook can not be climbed. The game is playable up to the very end but the particles bug slows down heavily the game during specific boss fights which is annoying. Pictobox still broken, the GPU has no problem with a 4K graphic pack at all. | 1.7.3d | Windows 10 Pro x64 | USA | Intel Core i5 7600k @ 4.1GHz | Radeon R9 380 4GB | PepsiWithCoke | 30 | Playable | Runs at 30fps at all times, Noticeable artifacting is present but doesn't affect the playability of the game | 1.7.3d | Windows 10 Pro x64 | USA | Intel Core i5 4690k @ 4.4GHz | Nvidia GTX 970 4GB | TheCraftUnion | 30 | Perfect | Runs at 30fps at all times, as long as precached shaders are used. | 1.7.3d | Windows 10 Home x64 | USA | Intel Core i5 4670k @ 4.2GHz | Nvidia GTX 970 4GB | TamaesyAtoleMX | 30 | Playable | Almost perfect, some minor slowdowns here and there (maybe because cemu´s caching). Already played ´till getting the master sword. Runs amazing at 1080p (updating rating when finishing the game). | 1.7.3d | Windows 10 Pro x64 | USA | Intel Core i5 6600k @ 4.6GHz | Nvidia GTX 1070 8GB | Kronos5959 | 30 | Perfect | Runs perfect all the way up to 10K res. I'd like to see 21:9 aspect ratio support if it is possible. A tip if it does not run smoothly for you, try the Cheat Engine speedhack | 1.7.3d | Windows 10 Pro x64 | USA | AMD FX 8350 @4.4GHz | AMD R9 380 4GB | Kronos5959 | 15-30 | Playable | Runs smoothly enough, some lag when entering new areas, with some strange visual artifacts. | 1.7.3d | Windows 10 Home x64 | USA | i7-4790 @ 3.6GHz | AMD R9 390 8GB | Cakeofdestiny | 20-30 | Playable | Runs well even in 4K, some minor visual glitches on indoor areas, and slowdowns on particle heavy areas. Some sectors of the map cause major slow downs to around 15 fps, continuously. Additionally, the pictobox doesn't work. | 1.7.4d | Windows 10 Pro x64 | USA | Intel i7-4770 @ 3.4Ghz | AMD Radeon HD 5700 1GB | SilentResident | 20-30 | Playable | Extremely playable, but not perfectly playable. The notorious Black Picture bug which breaks the functionality of the Picto Box and Deluxe Picto Box items, is still there, preventing the 100% completion of the game. The largest side quest in the game requires the capture and evaluation of photos, but the NPCs will always fail to do so, thus rendering the mission impossible. | 1.7.4d | Windows 10 Home x64 | USA | Intel i5-4690k @ 3.5Ghz | Gigabyte GeForce GTX 760 OC 4GB | Rosentine | ~30 | Playable | Runs quite good, I have played about 30 min, and FPS where droping from time to time up to 28FPS tops. I've also choosed Pro Controller and mapped XBX 360 controller, the same was done with gamepad, and everything works well. As soon as I beat the game, this note will be updated. | 1.8.1b | Windows 10 Home x64 | USA | Intel i5-2500k @ 4.0Ghz | AMD Radeon 7970 | jebbyderinger | ~30 | Playable | Runs really well, so far graphically perfect with large framerate drops in certain locations. One such location is next to the grandmothers house on the beach but it completely depends on the direction of the camera. Crashed when using the pictobox. |
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1.9 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.9.1 | Windows 8.1 x64 | USA | Intel i5-4590 @ 3.3Ghz | Intel HD Graphics 4600 (Driver ver.15.33.45.4653) | Witcher | 20~30 | Playable | Run well, but have some minor visual glitches, when the game is loaded or after going outdoor and indoor. Drops down fps in preloading and some places. P.S.: Windows is installed old driver with him flip textures ingame. | 1.9.1 | Windows 10 x64 | USA | Intel i5-6600K @ 4.3Ghz | MSI GeForce GTX 1070 X 8GB | triaal | 30 | Perfect | Runs incredibly well. 30FPS throughout the entire game with no lag whatsoever. No visual glitches. Shader cache used. Picture box working (as far as I can tell). | 1.9.1 | Windows 10 x64 | USA | Intel i7-6900k @ 4.3Ghz | SLI NVIDIA GTX 1080Ti FE X 11GB | Ratchetrockon | 28-30 | Playable | Runs incredibly well. 30FPS throughout majority of the game. Some minor fps drops to 28 in one segment of Forbidden Woods (more of a stutter which last less than a second) and walking through a few doors. A few minor visual glitches inside of beedles store and in certain areas of dungeons (black flickering on textures but does not affect playability).Complete Shader cache used. Picture box working but the quest is still glitched Lorenzo does not recognize them as legitimate and will not let you pass the 1st objective, I've even tried it full sync w/ g2xDraw at debug menu to no avail. |
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1.11 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.11.0c | Windows 10 | USA | AMD FX-8350 @ 4Ghz | R9 390 | Zumbuh | 30 | Playable | Runs well, no issues so far. | 1.11.0c | Windows 10 | USA | i7-7700HQ @ 2.8Ghz | GTX 1070 | Larsenf | 30 | Playable | Game is unfinishable, freezes when entering forest boss room in Ganon's tower. Otherwise game runs smooth | 1.11.3 | Windows 10 | USA | Intel i5-2320 @ 3Ghz | GTX 960 SC | Vwater | 25-30 | Playable | Game is unfinishable, Ganon's trial Kalle Demos room unacessable. Emulator 'freezes' but audio still plays. Runs well other than that, but frame rate drops dramatically primarily near lava or cyclones. | 1.11.3 | Windows 10 | USA | Intel i5-3570 @ 3Ghz | GTX 980 Ti | redorav | 30 | Playable | Game can't be finished, emulator hangs on one of Ganon's dungeons on a white screen. | 1.11.4 | Windows 10 | USA | Intel i5-3570 @ 3Ghz | GTX 980 Ti | redorav | 30 | Playable | Hang that occurred in previous versions of Cemu is now fixed and Ganon's tower can be completed. |
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1.12 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.12.0 | Windows 10 x64 (Spring Update) | USA | AMD FX-8320E @3.6Ghz | GTX 1060 6GB SC | Neimex | 30 | Playable | Generally the frame rate stuck on 30-28fps, i played in the 4k resolution pack. But in sities specifics, for example in the volcano on curve of dragon the fps drop is horrible there it does not matter which configuration or graphic pack use, it goes down to 20fps |
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1.13 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.13.1 | Windows 10 x64 (Spring's Update) | EUR | Intel Core i7-6700K @4.0Ghz | GTX 1080 8GB | Crashingonthoseducks | 30 | Playable | It runs perfect at 30fps at all times, only dipping when the cache has to load. |
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1.14 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.14.0c | Windows 10 (x64) | USA | Intel Core i7-4710HQ @ 2.5GHz (RAM = 16.0 GB) | NVIDIA GeForce GTX980M | Mored1984 | 24-30 | Playable | No issue |
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1.15 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.15.1 | Windows 10 x64 (October Update) | EU | AMD Ryzen 2600x @ 4.2Ghz (RAM = 16.0 GB) | NVIDIA GeForce GTX1060 6GB | Ectalite | 22-30 | Playable | No issue | 1.15.5c | Windows 10 x64 1803 | USA | i5 750 8GB RAM | GTX 1070 8GB | Mikemk | 30-60 | Playable | Crashes on main menu if you press a button before outset island is centered in view. | 1.15.10 | Windows 10 x64 1903 | USA | i5 6500 @ 3.3Ghz (RAM = 16.0 GB) | NVIDIA GeForce GTX 970 4GB | Ayla | 30 | Playable | No issue | 1.15.10 | Windows 10 x64 1903 | USA | i7 6700 @ 3.4Ghz (RAM = 16.0 GB) | NVIDIA GeForce GTX 1070 8GB | LarryKing | 30-60 | Playable | Dualcore-recompiler is on. Shadow resolution 2x. |
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1.16 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.16.1 | Windows 10 x64 1909 | US | AMD 2700X DDR4 16Go | NVIDIA GTX970 (Driver 441.66) | Xetron4 | max30 | Perfect | Mode Vulkan - Shadow 0.5x - Works Great (No test before 1.16.1 & OpenGL) - no crash but just 1 freeze in photo mode (gamepad buttons don't respond) - Game Time = +7h | 1.16.1 | Windows 10 x64 1909 | EU | AMD Ryzen 5 2400G DDR4 2600MHz 8GB | Vega 11 integrated iGPU | matheousse | 20-30 | Playable | Vulkan API, did main quest + 2-3 side things with no issues, execpt some slowdowns when compiling lots of shaders and during Gohma fight (when there's a lot pf particles), one major thing, Puppet Ganon fight crashes upon entering the room (even with shaders already compiled, so the game is unbeatable unless you switch to OpenGL for the fight) |
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1.17 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.17.2 | Windows 10 x64 1909 | EU | AMD Ryzen 5 1600 DDR4 16GB | NVIDIA GTX1080ti (Driver 442.19) | Allexio | 20-30 | Runs | Game played very well from start to Ganon's tower, however the game keeps crashing before ganon(?) boss fight (when opening the two huge doors with yellow engravings). This renders the game unfinishable. Tried with Vulkan and with OpenGL, using single core recompiler. Disabling all graphics packs. To no avail. - Game Time = 30h | 1.17.3 | Windows 10 x64 1909 | EU | AMD Ryzen 5 1600 DDR4 16GB | NVIDIA GTX1080ti (Driver 442.19) | Allexio | 20-30 | Perfect | Game breaking bug fixed with this minor version. Game is now finishable no problem. Massive lags during phase 3 of puppet ganon, but apart from that no other problems to report. |
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1.18 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.18.2c | Windows 10 x64 1909 | US | Intel Core i7-6700K DDR4 8GB | Radeon RX 580 | LiKWiDCAKE | 20-30 | Playable | Game plays very well, however the Pictobox is malfunctioning in multiple ways. Anything in the background of a picture will take precedence over the character in focus, even if the other object is not visible - this can be particularly annoying with characters at sea, because anything with water in the background will be a picture of a seagull or Fishman. Additionally, the album freezes for me if I try to erase a picture without scrolling left and right first. I was not able to get around this, so I recommend saving before opening the album. |
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1.19 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.20 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.20.1c | Windows 10 x64 1909 | DE | AMD Ryzen 5 3400G DDR4 16GB | GeForce GTX 1650 8GB | d0k3 | 30 | Perfect | Playable from beginning to end with no serious problems at all. Framerate stays at ~30fps at all times, except for some rare and minor drops in battle heavy 'Eye Reefs'. I observed no gfx issues at all. I had to do no game specific tweaking at all to config settings. As of this version, the Nintendo Gallery can be *completed*. The pictograph works exactly as it should and there is no trouble in getting photos right. As I started playing in an earlier version and had to use the graphic pack workaround, I can't tell wether Lenzo's photo quest is completable as well (it should). As a minor gripe, when a photo in the pictographs reel is selected via the A button, we get a small 'ErrEula' windows. This can be easily closed via the gamepad or mouse, but it's still irritating to most users. 'ErrEula' error messages should be disabled by default. |
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1.21 |
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
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1.21.2 | Windows 10 x64 | EU | AMD Ryzen 5 2400G DDR4 16GB | GeForce GTX 1650 Super 4GB | Baranork | 30 | Perfect | Resolution 3840x2160, Shadow Resolution high (200%), Negative Texture LOD -0.5. | 1.21.4 | Windows 10 | USA | AMD Ryzen 5 3600 | AMD RX 5700-XT | Zyga21 | 30 | Perfect | 1080p mod with other mods adding quality |
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